![]() ![]() disable backface culling and display tangent and binormals too.Send your SBSMs (Substance model files) directly to Stager, and tweak your models in the viewport before rendering your scene.The particle workflow introduces a new way of working with the Substance model graph. ![]() You’ll also be able to send your Substance model files directly to Stager and tweak them there thanks to the “send to” option. We expanded on the Substance model graph by introducing a new set of nodes allowing you to work with particle clouds in order to instantiate and drive your geometry.This release expands on the Substance model graph by introducing a new set of nodes allowing you to work with particle clouds in order to instantiate and drive your geometry. an improvement to Painter’s auto UV unwrapping function, allowing you to avoid elongated islands.Painter allows you to undock your 2D or 3D viewport, switching between views in this undocked space if needed.Painter’s color picker now also incorporates color management, in the same way that was previously implemented in the winter 2019 release of Substance 3D Designer.Substance 3D Painter now supports the OpenColorIO-based color management system.The winter 2021 release of Substance 3D Painter brings a seismic update to color management, a whole heap of awesome new content, and more! What’s new in Substance? Substance Painter (Winter 2021) Adobe has released some fairly big updates to Subtance: Painter now has Color Management with OpenColorIO, procedural modeling with particles was introduced into Designer, and Stager has improved performance, new selection tools, and more. ![]()
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